Weapons

Mech weapons have three traits: size, type, and damage.

Size

Type

All weapons have a type that describes their general range and combat function.

Note: CQB, RIFLES, LAUNCHERS, CANNONS and NEXUS weapons are Ranged Weapons, and always make Ranged Attacks even against targets within their THREAT

Damage

Most weapons deal one of three kinds of damage: kinetic, explosive, or energy. Some special weapons also deal heat (harm to a mech’s internal systems) or burn (damage over time).