Mounts
Mechs can only carry a limited number of weapons, determined by their Frame. Trying to install too many weapons – and their supporting systems – places far too much stress on the mech’s structure and reactor.
Each mech Frame has a different number and different types of Mounts. To add a weapon to your mech, you need an available Mount of the right type and size. You can, however, add smaller weapons to larger Mounts. For example, you could add a main or auxiliary weapon to a heavy Mount or add two auxiliary weapons to a main/auxiliary Mount.
Frames can have the following types of mounts:
- Main Mounts can take one main or auxiliary weapon.
- Heavy Mounts can take one heavy, main, or auxiliary weapon.
- Aux/aux Mounts can take up to two auxiliary weapons.
- Main/aux Mounts can take one main weapon and one auxiliary weapon, or two auxiliary weapons.
- Flexible Mounts can take either one main weapon or up to two auxiliary weapons.
- Integrated Mounts are designed around specific weapons, built into Frames. They automatically include the listed weapons, which cannot be destroyed, removed, replaced, or modified in any way.
- Superheavy weapons, which are especially large, require both a heavy Mount and one other Mount of any size. Weapons mounted on a mech aren’t necessarily attached to the chassis – they can be slung in holsters, built into compartments, or held normally. You can decide how your mech’s weapons are mounted – it has no effect on the rules.