Teleportation

Some characters can Teleport, instantly moving to any free space within a specified Range. They must start and end a Teleport on a surface they can normally move on; for example, a character that can’t fly can’t Teleport mid-air.

Teleportation ignores Obstructions, does not require Line of Sight, ignores Engagement, and does not provoke Reactions; however, it still counts as movement and so is affected by conditions like Immobilized. A teleporting character counts as moving 1 space, no matter how far they travel.

Characters can attempt to teleport to spaces they can’t see, but if a space is already occupied, the Teleport fails.